Tag: Season 2

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  • Opening the Vault

    *Prologue: Osrik's Dream* _Dark clouds had swallowed the sun and sky, and darkness had fallen upon the city by the sea. Great waves, followed by powerful winds, violently tossed ships and piers. The dock workers were rushing inland, trying to escape the …

  • Loudwater - Festival of Deliverance pt 1

    The party arrives at the gates of Loudwater at dusk. They approach the guard at the gates, who states that only residents or authorized travelers may enter. After a failed bribe attempt, Dru tries to convince him, but realizing she is a Drow, he calls for …

  • Loudwater - Festival's End

    Gamora registers for the float competition with 7 other competitors for the closing ceremony. She is anxious and can't wait for the competition. Cora and Jean Luc try to estimate where the Cult of the Dragon is headed. They shop for a map and meet a …

  • Loudwater - Episode 4

    In the aftermath of the battle with [[Darlandra]], Dru’s sister, the party lends aid to injured townsfolk before leaving the Tankard. They leave, trying to avoid any additional attention, and then each break off, trying to complete different objectives. …

  • Shadowspire Fortress

    As the party rests, Cora speaks to the young deep gnome. She learns his name is [[:khendrig | Khendrig]], though she isn't able to learn much else. The boy appears to have been captured by Drow slavers, but left behind or escaped. The party discusses and …

  • Mindflayer's Chamber

    After the image of the mindflayer fades, Gamora, Dru, and Mags check on Rusty. He doesn't respond to them, though he seems in perfect health. Cora, Dru, and Harlin are soon joined by Gamora in attacking the central brain, where it collapses and dies, …

  • Hidden Rooms

    During their rest, Mags removes her stasis crystal and places it on the ground. Rusty’s body materializes and the crystal is destroyed. After a few moments, the Dwarf begins to wake, but he looks confused and is speaking Dwarvish. After a few moments, he …

  • Decent

    The party descends into the dark vault, where there are several small pillars and four larger ones. When they explore beyond the part they can see, they find the area engulfed in magical darkness. They spend some time trying to figure out how to proceed, …

  • Battle of Loudwater

    The party appears on the teleportation circle in the prime material plane, underneath the church of Lathandar. The black liquid that came alive and attacked them when they entered the chamber is still, and the party makes their way out. They enter the …

  • Loose Ends

    After defeating Hazirawn, the party spends their time helping Captain Harrowleaf and the townsfolk of Loudwater in clearing debris, checking homes, and helping out the survivors. Tribs bids farewell to Reven and Xenara. He wishes them good luck and …

  • Battle of Loudwater pt 2.

    Morning breaks. Gamora, Jean Luc, Dru, Mags, and Osrik head towards the city guard's station to speak with Captain Harrowleaf about getting Gamora's bracelet knife back. On the way, Osrik crosses paths with Old Barnaby and breaks away from the party to …

  • Until We Meet Again

    Osrik, sitting on the bow of the Fafnir, watches the night sky. His thoughts reflect on who he is and what he should be doing. He takes out some coins and focuses his intent, drawing the magic inside of himself. He concentrates on that power inside him, …